Well, this is embarrassing.
Bookworm Adventures is a game for children. It's a fun way to practice your spelling from Popcap, who are widely known for their approachable, fun, and ultimately fairly easy games. You play 'Lex', a bookworm who is sucked inside the world of books and has to battle his way out by spelling the longest words you can from a four by four grid of random letters. There is no time limit and potions are given out liberally. Each opponent you defeat replenishes your health to full.
I have just been beaten by a boss less than half way through the game.
Three friends attempt to complete each game in their entire PC games catalogue in alphabetical order, with only one life per game. Which games will they clock? Which will they fail miserably? Which ones will even install after all these years? One chance, one life, no mistakes.
Tuesday, 28 May 2013
Tuesday, 21 May 2013
Dead! Atom Zombie un-Smasher
We can learn much from history, as my old history teacher would harp on about. "mrbenn," he used to say, "mankind's greatest triumphs and catastrophes are written in the annals of history; moments of true inspiration, mistakes that we must not make again. History is probably the greatest indicator as to who we are, as a species."
Well, he would say that. It was his chosen subject to teach.
However, he would be right when it came to zombie disaster management, in that my time in charge would surely be written down in history as one of the greatest failings of our time.
Wednesday, 15 May 2013
Dead! Well, defeated. Blood Bowl
Ah, the sport of kings! That's horse racing. Blood Bowl on the other hand is a turn-based sport board game set in the Warhammer universe. It's kind of like American football but with the flow and excitement removed and fantasy clichés and random dice rolls added. Let's see how my team-The Baker Street Irregulars-got on in their first season in the top flight.
Thursday, 2 May 2013
Dead! (Inside) - Black and White
Well, I don't know what to say really. I haven't died in the game, but I have died inside, and my enthusiasm for playing and writing about it is also close to death which is why, for the sake of the project, I've decided to just stop playing it.
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